Plague Inc. Wiki
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=='''Transmissions'''==
 
=='''Transmissions'''==
Most Transmissions are the same for every plague. Here is the list of transmissions and what each one does:
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Most Transmissions are the same for every plague. Here is the list of transmissions and what each one does:
   
 
=='''Tier 1 Transmissions'''==
 
=='''Tier 1 Transmissions'''==
 
Tier 1 Transmissions are the transmissions that are available to you right at the start of the game without using any DNA points.
 
<p class="MsoNormal" style="margin:4.8pt0cm6pt;line-height:15.75pt;"><span style="font-size:10pt;font-family:Helvetica,sans-serif;">Tier 1 Transmissions are the transmissions that are available to you right at the start of the game without using any DNA points.</span></p>
 
 
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=='''Tier 2 Transmissions'''==
 
=='''Tier 2 Transmissions'''==

Revision as of 09:11, 31 May 2014

Transmissions

Most Transmissions are the same for every plague. Here is the list of transmissions and what each one does:

Tier 1 Transmissions

Tier 1 Transmissions are the transmissions that are available to you right at the start of the game without using any DNA points.

Tier 1 Transmissions
Icon Name Effect Base DNA Cost Prerequisite
[1] Bird 1 Birds become susceptible to infection. Avian carriers increase infectivity, land transmission and mutation -12 None
[2] Rodent 1 Common flea susceptible to infection. Increase infectivity, especially in urban regions and mutation -10 None
[3] Livestock 1 Livestock susceptible to infection. Increase infectivity, especially in rural regions and mutation -7 None
[4] Blood 1 Gives organism ability to spread through blood to blood contact. Increases infectivity, especially in poor regions and mutation chance -8 None
[5] Insect 1 Insects susceptible to infection. Carrier insects increase infectivity, especially in hot climates and chance of mutation -9 None
[6] Air 1 Gives pathogen ability to travel on dust particles. Increase infectivity, especially in arid environments and plane transmission -9 None
[7] Water 1 Pathogen can survive outside the body in fresh, warm water. Increase infectivity, especially in humid environments and ship transmission -9 None


Tier 2 Transmissions

Tier 2 Transmissions are the transmissions that are available to you after buying one Transmission in that Transmission type.

Tier 2 Transmissions
Icon Name Effect Base DNA Cost Prerequisite
[8] Bird 2 Avian brain tissue compromised causing birds to attack other species. Increases mutation, infectivity and land based transmission. -18 Bird 1
[9] Rodent 2 Rodents directly susceptible to infection. Increase infectivity, especially in urban regions and mutation. -16 Rodent 1
[10] Livestock 2 Wildlife susceptible to infection. Increase infectivity, especially in rural regions and mutation. -12 Livestock 1
[11] Blood 2 Infected bodily fluids able to pass through mucous membranes. Increases infectivity, especially in poor regions and mutation chance. -13 Blood 1
[12] Insect 2 Increases rate of transfer between insects. Increase infectivity, especially in hot climates and chance of mutation. -20 Insect 1
[13] Air 2 Gives organism ability to survive suspended in air for a long time. Increase infectivity, especially in arid environments and plane transmission. -14 Air 1
[14] Water 2 Pathogen able to survive in chemically treated water. Increase infectivity, especially in humid environments and ship transmission. -15 Water 1


Tier 3 Transmissions

Tier 3 Transmissions are the transmissions that are available to you after buying two transmissions that have the same infection type.

Tier 3 Transmissions
Icon Name Effect Base DNA Cost Prerequisite
[15] Extreme Zoonosis Infection crosses multiple species barriers. Increases infectivity, especially in rural and urban areas, mutation chance and cross-country transmission. -22 Bird 2, Livestock 2, and Rodent 2
[16] Extreme Hematophagy Pathogen uses host lymphocytes to replicate. Increase in infectivity, especially in poor regions and mutation chance. -24 Insect 2, Blood 2
[17] Extreme Bioaerosol Pathogen bypasses air/water filters due to adaptive cellular shell. Increase infectivity, especially in humid & arid climates and plane/ship transmission. -16 Air 2, Water 2