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m (Ned1230 moved page Necroa Traits:Symptoms to Necroa Virus Traits:Symptoms) |
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Revision as of 19:14, 5 April 2014
The following is a list of symptoms in the Necroa Virus DLC:
- Insomnia- Slows future research speed
- Fever- Slows future research speed, increases severity
- Photophobia- Sensitivity when exposed to sunlight, slows future research speed
- Delirium- Causes paranoia, can be fatal, and slows future research speed
- Coma- Slightly reduces infectivity and greatly slows future research speed
- Psychosis- Causes random bursts of violence, can be fatal, quite hard to cure
- Acute Encephalitis- Very lethal brain lesions
- Hyper Salivation- Makes people spit, a lot, great with Saliva transmissions
- Polyphagia- Makes people eat, a lot, increasing infectivity
- Gastroenteritis- Makes people puke, a lot, increasing infectivity and severity, of course
- Cannibalism- Makes people want to bite or eat others, increases infectivity and is lethal
- Autophagia- Makes people want to bite or eat parts of their body, increasing infection rates
- Cytopathic Reanimation- Makes the dead turn into zombies
- Anaerobic Resuscitation- Very lethal for living hosts, and destroys personality
- Enhanced Sensory Integration- Enhanced senses makes zombies more effective
- Encanced Motor Control- Zombies move faster, allowing more people to be killed
- Masticatory Tension- Severity greatly increased
- Peptide Surge- Better strength, severity increased
- Acidic Reflux- Zombie saliva gets acidic, gives zombies combat advantage
- Naja Mortis- Allowes zombies to projectile puke, pretty much, at people, giving them advantage
- Autothysis- Allowes zombies to explode!
- Dermal Calcification- Causes parts of skin to harden, gives zombies advantage
- Cranial Elephantitis- Makes zombies' skulls bigger, giving them an advantage
- Bone Dysplasia- Gives zombies great advantage, bones thickened
- Adrenal Surge- Increases aggression of zombies
- Hyperosmia- Makes zombies smell more human
- Temporal Lobe Manipulation- Makes zombie prey, more likely for infected to be zombified
- Anabolic Boost- Beefy, hulking zombies appear, muscle growth enhanced
- Cathemeral Shift- Improved vision in bright light, makes zombies more effective
- Vampiric Hunger- Zombies prefer to suck blood rather than eat, increasing zombification