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m (Protected "Seizures": Symptoms ([Edit=Allow only autoconfirmed users] (indefinite) [Move=Allow only autoconfirmed users] (indefinite)))
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{{SymptomDescription|image = SeizuresIcon.png|Info = Random blackouts and fits reduce the patient's ability to function independently. Can be fatal.|DNA Cost = 4 (Standard Plagues)<br/>3 (Nano-virus)<br/>6 (Mad Cow Disease)|Infectivity = Slight (1)|Severity = Average (7)<br/>Average (5) (Mad Cow Disease)|Lethality = Slight (3)|Previous = [[Paranoia]]|Next = [[Insanity]]|Cure = +0.01 cure requirement}}'''Seizures''' are a tier 3 symptom for a [[Standard Plagues|standard plague]] and the [[Mad Cow Disease]] scenario. They cause random blackouts and fits that reduce the patient's ability to do things without the assistance of others.
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{{Infobox Symptom|image = SeizuresIcon.png|Info = Random blackouts and fits reduce the patient's ability to function independently. Can be fatal.|DNA Cost = 4 (Standard Plagues)<br/>3 ([[Nano-Virus]])<br/>6 ([[Mad Cow Disease]])|Infectivity = Slight (1)|Severity = Average (7)<br/>Average (5) (Mad Cow Disease)|Lethality = Slight (3)|Previous = [[Paranoia]]|Next = [[Insanity]]|Cure = +0.01 cure requirement}}'''Seizures''' are a symptom available in the standard plagues and the [[Mad Cow Disease]] scenario. They cause random blackouts and fits that reduce the patient's ability to do things without the assistance of others.
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For this symptom to be unlocked in the Mad Cow Disease scenario, it is required that the disease has previously evolved the symptom of [[Hallucinations]].<ref>[[Plague Inc. Wiki:Game Files#Mad Cow Disease|Mad Cow Disease Stats]] - Game Files (See prion #56729.txt) (Note: The variable that determines what other traits are necessary to evolve this symptom is <pre class="CodeSample">tech_requirement_and</pre>)</ref>
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The variant used in Multiplayer Mode for this symptom is much more powerful to counteract the progress of the cure, in which it makes the cure need a requirement of +0.01 as in the other plagues but unlike these, this variant of the symptom adds a +0.05 in more Research Work, which is not present in the version of this symptom in the Standard Plagues or Mad Cow Disease.<ref>[[Plague Inc. Wiki:Game Files#Multiplayer|Virus Statistics (Multiplayer)]] - Game Files (See ''virus #56731.txt'') (Note: The variable that affects this symptom, so that the research work costs much more time is <pre class="CodeSample">change_to_research_inefficiency_multiplier</pre>)</ref>
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== Gallery ==
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{{Symptom Card (Board Game)|Image=Symptom Card (Seizures).png|Description=Seizures Symptom Card}}
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== References ==
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<references />
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[[pt-br:Ataques]]
 
[[Category:Symptoms]]
 
[[Category:Symptoms]]
 
[[Category:Lethal traits]]
 
[[Category:Lethal traits]]

Latest revision as of 16:59, 9 December 2023

Seizures are a symptom available in the standard plagues and the Mad Cow Disease scenario. They cause random blackouts and fits that reduce the patient's ability to do things without the assistance of others.

For this symptom to be unlocked in the Mad Cow Disease scenario, it is required that the disease has previously evolved the symptom of Hallucinations.[1]

The variant used in Multiplayer Mode for this symptom is much more powerful to counteract the progress of the cure, in which it makes the cure need a requirement of +0.01 as in the other plagues but unlike these, this variant of the symptom adds a +0.05 in more Research Work, which is not present in the version of this symptom in the Standard Plagues or Mad Cow Disease.[2]

Gallery

Symptom Card (Seizures)
Seizures Symptom Card from Plague Inc.: The Board Game
Source: This image was taken from the digitisation of the Official Cards included in the Plague Inc.: The Board Game Add-On for TableTop Simulator
(Original Add-On Link on Steam, respective credits for the digitization of Board Game Cards scanned by them)

References

  1. Mad Cow Disease Stats - Game Files (See prion #56729.txt) (Note: The variable that determines what other traits are necessary to evolve this symptom is
    tech_requirement_and
    )
  2. Virus Statistics (Multiplayer) - Game Files (See virus #56731.txt) (Note: The variable that affects this symptom, so that the research work costs much more time is
    change_to_research_inefficiency_multiplier
    )