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« Don't worry, this game is not a tool used by the government to crowsource the development of bio-weapons »
— Description of the Symptom in Plague Inc.: The Board Game

Paranoia is a symptom found in all of the standard plague types. It makes people have irrational delusions. Their distrust of others makes them unlikely to seek treatment or cooperate with others. Increases cure requirement by 6%.

Trivia[]

  • On rare occasions, paranoia can cause a country to be so paranoid that it will remove a major part of its contribution to a cure.
  • When combined with Insanity, it can cause nuclear explosions, which are said to be sabotaged power plants. However, it's likely that this is just countries nuking each other.
  • If the player uses the "Sympto-stasis" gene for the Nano-Virus genetic code, this symptom along with Insomnia, Paralysis and Coma won't cost any DNA.

Gallery[]

Paranoia Event

Paranoia Event

Board Game Card[]

Symptom Card (Paranoia)
Paranoia Symptom Card from Plague Inc.: The Board Game
Source: This image was taken from the digitisation of the Official Cards included in the Plague Inc.: The Board Game Add-On for TableTop Simulator
(Original Add-On Link on Steam, respective credits for the digitization of Board Game Cards scanned by them)
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