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« Inability to sleep makes people irritable and less productive. At least you can stay up late to finish the game »
— Description of the Symptom in Plague Inc.: The Board Game

Insomnia is a symptom found in standard plagues and other types of pathogens such as the Necroa Virus, it makes people unable to sleep, making them less productive, which increases the cure requirement . In addition, this symptom increases in severity rather than infectivity as opposed to other standard plagues initial symptoms.

Government Actions[]

  • In the Necroa Virus DLC, if the player evolves this symptom, the governments will distribute sleeping pills, to reduce the severity and infection of the virus.

Events[]

In the Artificial Organs scenario, the player can alter the functioning of these by evolving this symptom within a specific country, for this to happen first the country must have more than 100 infected in addition to the public order must be higher than 0.4, in addition the player can not combine Hyper-sensitivity with Madness, because this will cause the game to bounce another different event.[1]

When these conditions are met, the player will unlock the "I never asked for this" achievement in addition to the fact that in such a country, the lethality will increase a bit due to the malfunctioning of the artificial organs used for the infected population.[1]

I never asked for this (Artificial Organs)

Event Pop-up when this symtom is evolved in Artificial Organs

Trivia[]

  • This symptom only raises severity a small amount, so it should be safe to evolve even at higher difficulties. With the symptom Anaemia, it can make the Walking Dead symptom combo, which unlocks the Brainzzzz achievement.

Gallery[]

Symptom Card (Insomnia)
Insomnia Symptom Card from Plague Inc.: The Board Game
Source: This image was taken from the digitisation of the Official Cards included in the Plague Inc.: The Board Game Add-On for TableTop Simulator
(Original Add-On Link on Steam, respective credits for the digitization of Board Game Cards scanned by them)

References[]

  1. 1.0 1.1 Scenario Events - Game Files (See standard_normal.txt) (Note: The event is called
    artificial_organs_malfunction
    within the game's code)
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