Plague Inc. Wiki
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Before a player starts their game, they can insert '''Genetic Code'''. These '''genes''' allow personalization of pathogens by providing boosts to how one infects people, reacts to different environments, acquires DNA, and just the playstyle in general of your pathogen.
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Except in some scenarios, players can insert one of the genes from '''Genetic Code '''before they start their game.  These genes allow personalization of plague, for example, by providing boosts to infectivity and DNA gain, increase/decrease the mutation rate, and so on.
   
Every time a player wins a game with a [[Standard Plagues|standard plague]], they unlock one of the 25 genes, regardless of the difficulty level. The same goes for victories in the [[Neurax Worm]]. However, the other special plagues normally unlock one of their special genes.
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Every time a player wins a game with a [[Standard Plagues|standard plague]], they unlock one of the 25 genes regardless of the difficulty level. The same goes for [[Neurax Worm]]. However, the other special plagues can unlock one of their special genes.
There are five different types of genes: DNA Genes, Travel Genes, Evolution Genes, Mutation Genes, and Environment Genes. Players can only have one of each type of gene per game, meaning that there are a large number of different genetic combinations that one can use for any disease (3,125 to be exact) . There are exclusive genes for [[Necroa Virus]], [[Simian Flu]], and [[Shadow Plague]]. On Android, you must buy the premium version for $1.00 in order to use the genes that you unlocked.
 
__NOTOC__
 
= Standard Plague Genes =
 
== DNA Genes ==
 
   
  +
There are five different types of genes: DNA Genes, Travel Genes, Evolution Genes, Mutation Genes, and Environment Genes. Players can only have one of each type of gene per game, meaning that there are a large number of different genetic combinations that one can use for any disease (3,125 to be exact). There are exclusive genes for [[Necroa Virus]], [[Simian Flu]], and [[Shadow Plague]].
=== [[ATP Boost]] ===
 
{{GeneticCode|Image = ATPBoostIcon.png|Gen Name = [[ATP Boost]]|Description = Get bonus DNA at the beginning (8 extra starting DNA Points)}}
 
   
  +
On Android, you must buy the premium version for $0.99 in order to use the genes that you unlocked.
=== [[Metabolic Jump]] ===
 
{{GeneticCode|Image = MetabolicJumpIcon.png|Gen Name = [[Metabolic Jump]]|Description = Get more DNA from popping red, biohazard bubbles.
 
 
Similar to Cytochrome Surge and Catalytic Switch, which are for popping orange bubbles and [[Cure]] bubbles respectively.}}
 
   
=== [[Cytochrome Surge]] ===
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== Standard Plague Genes ==
  +
=== DNA Genes ===
{{GeneticCode|Image = CytochromeSurgeIcon.png|Gen Name = [[Cytochrome Surge]]|Description = Get more DNA from popping orange DNA bubbles.
 
  +
These genes give you more DNA in different ways.{{GeneticCode|Image = ATPBoostIcon.png|Gen Name = ATP Boost|Description = Get bonus DNA at the beginning (8 extra starting DNA points)}}
  +
{{GeneticCode|Image = MetabolicJumpIcon.png|Gen Name = Metabolic Jump|Description = Get more DNA from popping red, biohazard bubbles<br/>(The points given are random. There is a 6/13 chance that the player will get one more point per bubble. The DNA Points given by the red bubbles depends of the disease's severity.)}}
  +
{{GeneticCode|Image = CytochromeSurgeIcon.png|Gen Name = Cytochrome Surge|Description = Get more DNA from popping orange DNA bubbles<br/>(In general, the gene tends to give the player a +1 DNA at the beginning of the game when the disease is basic and has not been found. When the disease is more complex, in particular the severity has increased, the gene gives the player more DNA per orange bubbles. The range that gives more DNA for the gene is random.)<ref>{{Cite web|url=https://steamcommunity.com/app/246620/discussions/5/1483235412210090114/|title=Cytochrome Surge --- BROKEN|author=NdemicTech|date=2017-11-11|accessdate=2022-07-22}}</ref>}}
  +
{{GeneticCode|Image = CatalyticSwitchIcon.png|Gen Name = Catalytic Switch|Description = Get bonus DNA from popping blue, cure bubbles(2-5 DNA points from each blue bubble)}}
  +
{{GeneticCode|Image = MetabolicHijackIcon.png|Gen Name = Metabolic Hijack|Description = Orange and Red bubbles are automatically popped for you (1/6 probability of losing 1 DNA point from each red and orange bubble)}}
   
  +
=== Mutation Genes ===
This is extremely useful with [[Parasite]], where orange bubbles become the primary way of getting DNA points.)}}
 
  +
These genes let you tweak how your plague mutates.{{GeneticCode|Image = DarwinistIcon.png|Gen Name = Darwinist|Description =
  +
Increases the chance of your plague mutating (+0.4 mutation)}}
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{{GeneticCode|Image = CreationistIcon.png|Gen Name = Creationist|Description = Decreases the chance of your plague mutating (-0.4 mutation)}}
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{{GeneticCode|Image = GeneticMimicIcon.png|Gen Name = Genetic Mimic|Description = Your Plague is harder to cure (+0.15 cure requirement)}}
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{{GeneticCode|Image = Base Oxidisation Icon.png|Gen Name = Base Oxidisation|Description = Your plague can mutate Transmissions. Easier to cure (-0.1 mutation, -0.05 cure requirement)}}
  +
{{GeneticCode|Image = Base Hydrolysis Icon.png|Gen Name = Base Hydrolysis|Description = Your plague can mutate Abilities. Easier to cure (-0.1 mutation, -0.05 cure requirement)}}
   
=== [[Catalytic Switch]] ===
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=== Travel Genes ===
{{GeneticCode|Image = CatalyticSwitchIcon.png|Gen Name = [[Catalytic Switch]]|Description = Get bonus DNA from popping blue [[Cure]] bubbles
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These genes give your plague a boost when spreading.{{GeneticCode|Image = TeracyteIcon.png|Gen Name = Teracyte|Description = Increases chance of your plague spreading by land (+7 infectivity)}}
  +
{{GeneticCode|Image = AerocyteIcon.png|Gen Name = Aerocyte|Description = Increases chance of your plague spreading by air (+7 infectivity)}}
 
  +
{{GeneticCode|Image = AquacyteIcon.png|Gen Name = Aquacyte|Description = Increases chance of your plague spreading by sea (+7 infectivity)}}
Similar to Metabolic Jump and Cytochrome Surge, which are for gaining more DNA from popping yellow and biohazard bubbles.}}
 
  +
{{GeneticCode|Image = SuppressionIcon.png|Gen Name = Suppression|Description = Plague more likely to cross a closed land border (3 times infectivity between closed land borders)}}
=== [[Metabolic Hijack]] ===
 
{{GeneticCode|Image = MetabolicHijackIcon.png|Gen Name = [[Metabolic Hijack]]|Description = Orange and red bubbles are automatically popped.
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{{GeneticCode|Image = NativeBiomeIcon.png|Gen Name = Native Biome|Description = Increases infectivity in your starting country}}
 
This also pops colony bubbles in the Simian Flu, potentially allowing for more relaxed gameplay. It doesn't give any more DNA for popping them, though.}}
 
== Mutation Genes ==
 
=== [[Darwinist]] ===
 
{{GeneticCode|Image = DarwinistIcon.png|Gen Name = [[Darwinist]]|Description =
 
This gene increases the chance of your plague mutating (+0.4 mutation). The opposite of the gene Creationist.
 
 
This can amplify the tendency of [[Virus]] to randomly mutate.}}
 
=== [[Creationist]] ===
 
{{GeneticCode|Image = CreationistIcon.png|Gen Name = [[Creationist]]|Description = This gene decreases the chance of your plague mutating (-0.4 mutation). The opposite of the gene Darwinist.
 
 
This can inhibit the tendency of [[Virus]] to randomly mutate. It can be used to allow plagues to stay undercover for longer than usual.[[Viral Instability 1|Viral Instability]] can be used to possibly override this Gene.}}
 
   
=== [[Genetic Mimic]] ===
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=== Environment Genes ===
{{GeneticCode|Image = GeneticMimicIcon.png|Gen Name = [[Genetic Mimic]]|Description = Your plague is harder to cure (+0.15).
+
These genes boost your plague in specific environments.{{GeneticCode|Image = XerophileIcon.png|Gen Name = Xerophile|Description = Give your plague a bonus in arid climates (+0.5 arid effectiveness)}}
  +
{{GeneticCode|Image = HidrophileIcon.png|Gen Name = Hydrophile|Description = Give your plague a bonus in humid climates (+0.5 humid effectiveness)}}
  +
{{GeneticCode|Image = RurophileIcon.png|Gen Name = Rurophile|Description = Give your plague a bonus in rural environments (+0.5 rural effectiveness)}}
  +
{{GeneticCode|Image = UrbophileIcon.png|Gen Name = Urbophile|Description = Give your plague a bonus in urban environments (+0.5 urban effectiveness)}}
  +
{{GeneticCode|Image = ExtremophileIcon.png|Gen Name = Extremophile|Description = Give your plague a minor bonus in all environments (+0.2 arid, humid, rural & urban effectiveness)}}
   
  +
=== Evolution Genes ===
Useful for [[Difficulty|Mega-Brutal]] campaigns, which involve very fast cures.}}
 
  +
These genes change the way your plague evolves. Note that these types of genes don't interfere with the Genetic Drift in Mega Brutal difficulty, which determines how much the amount of infected population should scale, although they are primarily designed to cut certain DNA point costs, especially early in the game.{{GeneticCode|Image = IonisedHelixIcon.png|Gen Name = Ionised Helix|Description = Bonus DNA when devolving (-2 devolution cost)}}
  +
{{GeneticCode|Image = TranslesionIcon.png|Gen Name = Translesion +|Description = Costs to devolve don't increase}}
  +
{{GeneticCode|Image = SymptoStasisIcon.png|Gen Name = Sympto-Stasis|Description = Symptom costs don't increase but easier to cure(-0.1 arid, humid, rural & urban effectiveness, -0.1 cure requirement)}}
  +
{{GeneticCode|Image = TransStasisIcon.png|Gen Name = Trans-Stasis|Description = Transmission costs don't increase but easier to cure (-0.1 arid, humid, rural & urban effectiveness, -0.125 cure requirement)}}
  +
{{GeneticCode|Image = PathoStasisIcon.png|Gen Name = Patho-Stasis|Description = Ability costs don't increase but easier to cure (-0.1 arid, humid, rural & urban effectiveness, -0.11 cure requirement)}}
   
=== [[Base Hydrolysis]] ===
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== Special Plague Genes ==
{{GeneticCode|Image = BaseHydrolysisIcon.png|Gen Name = [[Base Hydrolysis]]|Description = Your plague can mutate [[Abilities]], but is easier to cure (-0.1 mutation, -0.05 cure requirement).
 
 
Caution is advised when considering this gene for playing at higher difficulties.}}
 
=== [[Base Oxidisation]] ===
 
{{GeneticCode|Image = BaseOxidisationIcon.png|Gen Name = [[Base Oxidisation]]|Description = Your plague can mutate transmissions, but is easier to cure (-0.1 mutation, -0.05 cure requirement).
 
 
Caution is advised when considering this gene for playing at higher difficulties.}}
 
   
== Travel Genes ==
+
=== Necroa Virus Genes ===
  +
<small>''Exclusive to [[Necroa Virus]], replacing Evolution Genes''</small>
   
  +
These genes adapt the Necroa Virus in different ways.
===[[Teracyte]]===
 
{{GeneticCode|Image = TeracyteIcon.png|Gen Name = [[Teracyte]]|Description = This gene increases the chance of your plague spreading by land (+7 land).
 
 
This gene is useful for infecting areas with multiple countries in close proximity to one another, such as Asia.}}
 
   
  +
{{GeneticCode|Image = CytopathicBoostIcon.png|Gen Name = Cytopathic Boost|Description = Infected corpses are more likely to reanimate as a zombie}}
=== [[Aquacyte]] ===
 
{{GeneticCode|Image = AquacyteIcon.png|Gen Name = [[Aquacyte]]|Description = This gene increases chance of your plague spreading by sea (+7 sea).
+
{{GeneticCode|Image = AutolyticReductionIcon.png|Gen Name = Autolytic Reduction|Description = Slightly decreases the speed at which zombies decay}}
  +
{{GeneticCode|Image = ThermoNecroIcon.png|Gen Name = ThermoNecro|Description = Reduces the zombie rate of decay in hot countries}}
 
  +
{{GeneticCode|Image = DopamineInhibitorIcon.png|Gen Name = Dopamine Inhibitor|Description = Increases the chance of a zombie victim becoming a zombie}}
This is useful in situations where [[Island Countries]] can be particularly difficult to infect, such as [[Volcanic Ash]].}}
 
  +
{{GeneticCode|Image = SplicedActivationIcon.png|Gen Name = Spliced Activation|Description = Active Abilities cost less DNA to use (from 5 to 3)}}
   
=== [[Aerocyte]] ===
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=== Artificial Genes ===
  +
<small>''Exclusive to [[Simian Flu]], replacing Evolution Genes in'' Plague Inc. ''and Mutation Genes in'' Plague Inc: Evolved</small>
{{GeneticCode|Image = AerocyteIcon.png|Gen Name = [[Aquacyte]]|Description = This gene increases chance of your plague spreading by air (+7 air).
 
   
  +
These genes influence genetic structure in a variety of ways.
This is useful in situations where planes are less common than usual, such as [[Pirate Plague]] and can boost [[Saudi Arabia]] games.}}
 
   
  +
{{GeneticCode|Image = LatentCatalystIcon.png|Gen Name = Latent Catalyst|Description = Get DNA when a Gen-Sys lab is destroyed}}
=== [[Suppression]] ===
 
{{GeneticCode|Image = SuppressionIcon.png|Gen Name = [[Suppression]]|Description = Your plague is more likely to cross a closed land border. This is useful in bypassing situations where a plague would usually be locked out, such as shortly after discovery.
+
{{GeneticCode|Image = CortisolSensitivityIcon.png|Gen Name = Cortisol Sensitivity|Description = Reduces research from Gen-Sys experiments on apes}}
  +
{{GeneticCode|Image = ATPOverdoseIcon.png|Gen Name = ATP Overdose|Description = Bonus DNA at start but costs significantly more to devolve (+15 starting DNA points, +20 devolution cost)}}
 
  +
{{GeneticCode|Image = IonDeficitIcon.png|Gen Name = Ion Deficit|Description = Costs more to devolve but harder to cure (+0.15 Cure requirement, +4 devolution cost)}}
This gene is particularly useful in scenarios such as [[Xenophobia]] and [[Shut Down Everything]].}}
 
  +
{{GeneticCode|Image = IonSurgeIcon.png|Gen Name = Ion Surge|Description = Costs less to devolve but easier to cure (-0.15 Cure requirement, -4 devolution cost)}}
   
=== [[Native Biome]] ===
+
=== Ape Genes ===
  +
<small>''Exclusive to [[Simian Flu]], replacing Mutation Genes in'' Plague Inc. ''and Evolution Genes in'' Plague Inc: Evolved</small>
{{GeneticCode|Image = NativeBiomeIcon.png|Gen Name = [[Native Biome]]|Description = This gene increases infectivity of your plague in its starting country. }}
 
   
  +
These genes impact the behavior of intelligent apes.
== Environment Genes ==
 
   
  +
{{GeneticCode|Image = AdrenalSurgeIcon.png|Gen Name = Adrenal Surge|Description = Increases ape strength and speed but lethal over time}}
==== [[Xerophile]] ====
 
{{GeneticCode|Image = XerophileIcon.png|Gen Name = [[Xerophile]]|Description = This gene gives your plague a bonus in arid climates (+0.5).
+
{{GeneticCode|Image = LeadershipIcon.png|Gen Name = Leadership|Description = Active Abilities cost less DNA to use (-2 DNA cost)}}
  +
{{GeneticCode|Image = ViralAffinityIcon.png|Gen Name = Viral Affinity|Description = Increases ape to ape transmission}}
 
  +
{{GeneticCode|Image = TogetherStrongIcon.png|Gen Name = Together Strong|Description = Increases DNA from colonies (+1 DNA)}}
This is useful in spreading in countries with an [[Arid climate]], such as [[Saudi Arabia]].}}
 
  +
{{GeneticCode|Image = CallOfTheWildIcon.png|Gen Name = Call of the Wild|Description = Apes less likely to be found by humans}}
   
=== [[Hydrophile]] ===
+
=== Blood Genes ===
  +
<small>''Exclusive to [[Shadow Plague]], replacing Mutation Genes in'' Plague Inc. ''and DNA Genes in'' Plague Inc: Evolved</small>
{{GeneticCode|Image = HidrophileIcon.png|Gen Name = [[Hydrophile]]|Description = This gene gives your plague a bonus to infectivity in humid climates (+0.5).
 
   
  +
These genes change how your vampire fights.
This is useful in spreading in countries with a [[Humid climate]], such as [[India]].}}
 
   
  +
{{GeneticCode|Image = HealthyEaterIcon.png|Gen Name = Healthy Eater|Description = Increases vampire maximum health}}
=== [[Rurophile]] ===
 
{{GeneticCode|Image = RurophileIcon.png|Gen Name = [[Rurophile]]|Description = This gene gives your plague a bonus to infectivity in rural environments (+0.5).
+
{{GeneticCode|Image = ScavengerIcon.png|Gen Name = Scavenger|Description = Vampire gets more DNA from destroying labs and Templar Bases}}
  +
{{GeneticCode|Image = BrawlerIcon.png|Gen Name = Brawler|Description = Vampire Blood Rage ability doesn't cost DNA}}
  +
{{GeneticCode|Image = BerserkerIcon.png|Gen Name = Berserker|Description = Vampire Blood Rage ability kills more people}}
  +
{{GeneticCode|Image = HarvesterIcon.png|Gen Name = Harvester|Description =
  +
Vampire gets more DNA when consuming people using Blood Rage}}
   
  +
=== Flight Genes ===
This is useful in spreading in [[Rural Countries]], such as [[Argentina]].}}
 
  +
<small>''Exclusive to [[Shadow Plague]], replacing Evolution Genes in ''Plague Inc. ''and Mutation Genes in'' Plague Inc: Evolved</small>
   
  +
These genes control what kind of bat your vampire transforms into.
=== [[Urbophile]] ===
 
{{GeneticCode|Image = UrbophileIcon.png|Gen Name = [[Urbophile]]|Description = This gene gives your plague a bonus in urban environments (+0.5).
 
 
This is useful in spreading in [[Urban Countries]], such as [[China]].}}
 
   
  +
{{GeneticCode|Image = BatBoltIcon.png|Gen Name = Bat Bolt|Description = Vampire Flight range increases}}
=== [[Extremophile]] ===
 
{{GeneticCode|Image = ExtremophileIcon.png|Gen Name = [[Extremophile]]|Description = This gene gives your plague a minor bonus in all environments (+0.2 in all environments).}}
+
{{GeneticCode|Image = BudgetBatIcon.png|Gen Name = Budget Bat|Description = Vampire Flight ability doesn't cost DNA}}
  +
{{GeneticCode|Image = FairWeatherBatIcon.png|Gen Name = Fair Weather Bat|Description = Vampire flies faster when not injured}}
  +
{{GeneticCode|Image = AerophobicBatIcon.png|Gen Name = Aerophobic Bat|Description = Vampire flies faster but damages health}}
  +
{{GeneticCode|Image = SociallyAwkwardBatIcon.png|Gen Name = Socially Awkward Bat|Description = Vampire starts Blood Rage automatically when entering a new country}}
   
== Evolution Genes ==
+
=== Shadow Genes ===
  +
<small>''Exclusive to [[Shadow Plague]], replacing DNA Genes in'' Plague Inc. ''and Evolution Genes in'' Plague Inc: Evolved</small>
Note: Mega-Brutal infected population cost increase still applies to the "stasis" genes. Cost will still increase, just at a lesser extent than without the "stasis" genes.
 
   
  +
These genes give your vampire a passive specialty.
<tabber>
 
Ionised Helix =
 
[[File:Evolution Genes.jpg|thumb|220x220px]]
 
===[[Ionised Helix]]===
 
   
  +
{{GeneticCode|Image = Witchdoctor.png|Gen Name = Witch Doctor|Description = Vampire heals faster when in it's lair}}
This gene grants bonus DNA when devolving (+2 DNA Points for devolution).
 
  +
{{GeneticCode|Image = Unholyengineer.png|Gen Name = Unholy Engineer|Description = Harder for drones to target lairs}}
 
  +
{{GeneticCode|Image = Shadowspawn.png|Gen Name = Shadow Spawn|Description = Vampire less likely to be spotted in countries with lairs}}
This gene is useful at lower difficulties because devolution of low-tier [[Symptoms]], for example, frees up [[DNA Points]] that can be used to evolve higher-tier symptoms. In general, it reduces the total cost.
 
  +
{{GeneticCode|Image = Frugalresearcher.png|Gen Name = Frugal Researcher|Description = Lair DNA bonus triggers with fewer infected people}}
 
  +
{{GeneticCode|Image = Madscientist.png|Gen Name = Mad Scientist|Description = All bubbles are automatically popped for you}}
|-| Translesion + =
 
[[File:Evolution Genes.jpg|thumb|220x220px]]
 
===[[Translesion +]]===
 
   
  +
== Unlocking via gameplay ==
Costs to devolve don't increase. This is useful with [[Virus]] and/or high difficulty modes, because of high amounts of symptoms and high costs of symptoms respectively.
 
  +
You can unlock genes by playing the game in any difficulty.
 
  +
* Beating any plague type unlocks a random gene.
|-| Sympto-Stasis =
 
  +
** Beating a [[Necroa Virus]] game unlocks a random Necroa gene.
[[File:Evolution Genes.jpg|thumb|220x220px]]
 
  +
** Beating a [[Simian Flu]] game unlocks a random Simian / Artificial gene.
===[[Sympto-Stasis]]===
 
  +
** Beating a [[Shadow Plague]] game unlocks a random Shadow / Flight / Blood Rage gene.
   
  +
== Multiplayer Genes ==
Symptom costs don't increase, but your plague will be easier to cure(-0.1 infectivity in all environments, -0.1 cure requirement).
 
  +
{{MainArticle|body=Main Article: [[Multiplayer#Genetic Code|Multiplayer § Genetic Code]]}}
  +
The Multiplayer Mode adds unique genes that allow players to give certain advantages in a specific type of environment while making the plague less effective in others. These genes also include advantages of different mechanics such as making the player's disease kill people infected with other diseases faster, or making DNA bubbles that appear in the plague's country of origin score more points until the opponent finds the player's country of origin.
   
  +
== Glitches ==
Caution is advised when considering the use of this gene at higher difficulties. This is a very powerful gene for all standard plagues of which it is available, as costs can skyrocket to expensive heights.
 
 
|-| Trans-Stasis =
 
[[File:Evolution Genes.jpg|thumb|220x220px]]
 
===[[Trans-Stasis]]===
 
   
  +
* In some versions of [[Plague Inc: Evolved]], the player can save the game just before winning and reload it many times as needed to unlock all genes for a disease type in [[Genetic Code]].<ref>{{Cite web|url=https://youtu.be/4pQM2X4zXLQ|title=Plague Inc Is A Perfectly Balanced Game With No Exploits - Unlock All Genes Instantly|author=The Spiffing Brit|date=2020|website=YouTube}}</ref>
Transmission costs don't increase, but your plague will be easier to cure (-0.1 infectivity in all environments, -0.125 cure requirement).
 
   
  +
== Trivia ==
Caution is advised when considering the use of this plague at higher difficulties. Useful for [[Neurax Worm]].
 
  +
* Some of the genes have good and bad sides. For some genes that make your plague easier to cure, however, some abilities and symptoms can override that effect.
 
  +
* Neurax Worm is the only special plague that doesn't have its own special genes.
|-|Patho-Stasis =
 
[[File:Evolution Genes.jpg|thumb|220x220px]]
 
===[[Patho-Stasis]]===
 
   
  +
== References ==
Ability costs don't increase, but your plague will be easier to cure (-0.1 infectivity in all environments, -0.11 cure requirement).
 
 
Caution is advised when considering the use of this gene at higher difficulties. Useful [[Fungus]] and [[Bio-Weapon]], because each [[Spore Burst|spore bursts]] can be bought with 1 DNA point and [[Unlock Annihilate gene]] and [[Gene Compression]] can be bought easily respectively.
 
</tabber>
 
 
=Special plague genes=
 
==Necroa Genes==
 
(<small>''Exclusive to [[Necroa Virus]], replacing '' </small>
 
<small>Evolution</small>'')''
 
 
[[File:Necroa Virus Genes.jpg|thumb|220x220px]]
 
 
{{#tag:tabber|
 
 
Autolytic Reduction =
 
 
===[[Autolytic Reduction]]===
 
 
This gene slightly decreases the speed at which zombies decay, allowing them to be dangerous for longer periods of time.
 
 
{{!}}-{{!}}
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Cytopathic Boost =
 
 
===[[Cytopathic Boost]]===
 
 
Infected corpses are more likely to reanimate as a zombie.
 
 
{{!}}-{{!}}
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
ThermoNecro =
 
 
===[[ThermoNecro]]===
 
 
This gene reduces the zombie rate of decay in countries with a [[Hot climate]].
 
 
This increases the effectiveness of zombies in hot countries.
 
 
Can be combined with [[Mummification]] for effectiveness.
 
 
{{!}}-{{!}}
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Spliced Activation =
 
 
===[[Spliced Activation]]===
 
 
Active abilities cost less DNA (from 5 to 3) to use.
 
 
This allows the player to invest more DNA Points in improving the deadliness of their zombies if they wish to do so.
 
 
{{!}}-{{!}}
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Dopamine Inhibitor =
 
 
===[[Dopamine Inhibitor]]===
 
 
This gene increases the chance of a zombie victim becoming a zombie.
 
}}
 
==Ape Genes==
 
(<small>''Exclusive to [[Simian Flu]], replacing Mutation''</small>)
 
[[File:Ape Genes.jpg|thumb|220x220px]]
 
 
{{#tag:tabber|
 
 
Viral Affinity =
 
 
===[[Viral Affinity]]===
 
 
This gene increases the rate of ape-to-ape transmission.
 
 
{{!}}-{{!}}
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Call of the Wild =
 
 
===[[Call of the Wild]]===
 
 
Apes are less likely to be found by humans.
 
 
This gene can be used to ensure the humans take a longer time to figure out that the Simian Flu is causing the apes to behave erratically.
 
 
{{!}}-{{!}}
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Together Strong =
 
 
===[[Together Strong]]===
 
 
This gene increases DNA gained from colonies (+1 DNA).
 
 
{{!}}-{{!}}
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Leadership =
 
 
===[[Leadership]]===
 
 
Active abilities cost less DNA to use (1/2 cost).
 
 
This gene allows the player to invest more DNA Points into either improving their apes or negatively impacting humans.
 
 
{{!}}-{{!}}
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Adrenal Surge =
 
 
===[[Adrenal Surge]]===
 
 
This gene increases ape strength and speed, but it is lethal over time.
 
 
The latter portion makes this gene potentially useful in a Simian Flu
 
 
}}
 
 
==Artificial Genes==
 
(<small>''Exclusive to [[Simian Flu]], replacing Evolution''</small>)
 
[[File:Artificial Genes.jpg|thumb|220x220px]]
 
 
{{#tag:tabber|
 
 
Cortisol Sensitivity =
 
 
===[[Cortisol Sensitivity]]===
 
 
This gene reduces research from Gen-Sys experiments on apes.
 
 
This has the effect of reducing the effectiveness of the Cure effort.
 
 
{{!}}-{{!}}
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Latent Catalyst =
 
 
===[[Latent Catalyst]]===
 
 
This gene allows you get DNA when a Gen-Sys lab is destroyed.
 
 
{{!}}-{{!}}
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Ion Deficit =
 
 
 
===[[Ion Deficit]]===
 
 
It costs more to devolve, but it also makes the Simian Flu harder to cure.
 
 
{{!}}-{{!}}
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Ion Surge =
 
 
===[[Ion Surge]]===
 
 
It costs less to devolve, but the Simian Flu is easier to cure.
 
 
{{!}}-{{!}}
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
ATP Overdose =
 
 
===[[ATP Overdose]]===
 
 
Bonus DNA is given at the start, but it costs significantly more to devolve (+15 starting DNA Points), (20 more points devolution cost).
 
 
}}
 
 
==Shadow Genes==
 
 
(<small>''Exclusive to [[Shadow Plague]], replacing DNA Genes''</small>)
 
 
{{#tag:tabber|
 
 
Witch Doctor =
 
 
===[[Witch Doctor]]===
 
 
Vampire heals faster when in its lair
 
 
{{!}}-{{!}}
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Shadow Spawn =
 
 
===[[Shadow Spawn]]===
 
 
Vampire less likely to be spotted in countries with lairs
 
 
{{!}}-{{!}}
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Mad Scientist =
 
 
===[[Mad Scientist]]===
 
 
All bubbles are automatically popped for you
 
 
{{!}}-{{!}}
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Unholy Engineer =
 
 
===[[Unholy Engineer]]===
 
Harder for drones to target lairs
 
 
{{!}}-{{!}}
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Frugal Researcher =
 
 
===[[Frugal Researcher]]===
 
 
Lair DNA bonus triggers with fewer infected people
 
 
}}
 
 
==Blood Genes==
 
 
(<small>''Exclusive to [[Shadow Plague]], replacing Travel genes''</small>)
 
 
{{#tag:tabber|
 
 
Healthy Eater =
 
 
===[[Healthy Eater]]===
 
 
Increases vampire maximum health
 
 
{{!}}-{{!}}
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Brawler =
 
 
===[[Brawler]]===
 
 
Vampire Blood Rage ability doesn't cost DNA
 
 
*This is means blood rage ability's costs will be disabled, making it similar to [[Budget Bat]].
 
 
{{!}}-{{!}}
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Harvester =
 
 
===[[Harvester]]===
 
 
Vampire gets more DNA when consuming people using Blood Rage
 
 
{{!}}-{{!}}
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Scavenger =
 
 
===[[Scavenger]]===
 
 
Vampire gets more DNA from destroying labs and Templar Bases
 
 
{{!}}-{{!}}
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Berserker =
 
 
===[[Berserker]]===
 
 
Vampire Blood Rage ability kills more people
 
 
}}
 
 
==Flight Genes==
 
(<small>''Exclusive to [[Shadow Plague]], replacing Environment genes''</small>)
 
 
{{#tag:tabber|
 
 
Bat Bolt =
 
 
===[[Bat Bolt]]===
 
 
Vampire Flight range increases
 
 
{{!}}-{{!}}
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Fair Weather Bat =
 
 
===[[Fair Weather Bat]]===
 
 
Vampire flies faster when not injured
 
 
{{!}}-{{!}}
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Socially Awkward Bat =
 
 
===[[Socially Awkward Bat]]===
 
 
Vampire starts Blood Rage automatically when entering a new country
 
 
*Doesn't work with Brawler.
 
 
{{!}}-{{!}}
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Budget Bat =
 
 
===[[Budget Bat]]===
 
 
Vampire Flight ability doesn't cost DNA
 
 
{{!}}-{{!}}
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Aerophobic Bat =
 
 
===[[Aerophobic Bat]]===
 
 
Vampire flies faster but damages health
 
 
}}
 
== Unlocking via Gameplay ==
 
You can unlock genes by playing the game. Below are some ways people found which gene gets unlocked by which action, mostly tested on mobile (Android/iOS):
 
* Beating a '''[[Bacteria]],''' '''[[Virus]]''', '''[[Fungus]]''', '''[[Parasite]],''' '''[[Prion]]''', '''[[Nano-Virus]]''', '''[[Bio-Weapon]],''' [[Neurax Worm|'''Neurax Worm''']]''' '''level likely unlocks any random gene.
 
* Beating a '''[[Necroa Virus]]''' level likely unlocks a '''Necroa''' Gene
 
* Beating a '''[[Simian Flu]]''' level likely unlocks a '''Simian'''/'''Artificial''' Gene
 
* Beating a [[Shadow Plague|'''Shadow Plague''']] level likely unlocks a '''Shadow/Flight/Blood Rage''' Gene
 
== Multiplayer genes ==
 
Here is a list of some genes on [[Multiplayer]] games. Some of the genes on Multiplayer are VS Mode exclusive. '''This list is less outdated than it was, but is still none-the-less incomplete.'''
 
* Hydrophobe: Gives your plague a bonus in arid climates, but a penalty in humid climates.
 
(+1.33 arid, -1 humid)
 
* Xerophobe: Gives your plague a bonus in humid climates, but a penalty in arid climates.
 
(-1.33 arid, +1 humid)
 
* Urbophobe: Gives your plague a bonus in rural environments, but a penalty in urban environments.
 
(-0.67 urban, +0.57 rural)
 
* Rurophobe: Gives your plague a bonus in urban environments, but a penalty in rural environments.
 
(+0.67 urban, -0.57 rural)
 
* Pharmaphile: Gives your plague a bonus in wealthy countries, but a penalty in poor countries.
 
(+0.12 rich, -0.5 poor)
 
* Pharmaphobe: Gives your plague a bonus in poor countries, but a penalty in wealthy countries.
 
(-0.12 rich, +0.5 poor)
 
* Frigophobe: Gives your plague a bonus in hot countries, but a penalty in cold countries.
 
(+0.1 hot, -0.16 cold)
 
* Thermophobe: Gives your plague a bonus in cold countries, but a penalty in hot countries.
 
(-0.1 hot, +0.16 cold)
 
* Benign infection: Your plague is harder to cure but you start with less DNA.
 
* Unstable inception: Get bonus DNA (+9) at the beginning, but your starting country will be selected randomly.
 
* Base Hydration: Your plague can mutate transmissions and abilities, but costs to evolve will increase quickly.
 
* Innocent Infection: Your plague will find it easier (+50%) to infect people that are already infected by other diseases, but harder (-50%) to kill them.
 
* Deadly Disinfectant: Your plague will find it easier (+50%) to kill people that are infected by other diseases, but harder (-50%) to infect them.
 
* '''[[Multiplayer#VS. Mode|VS mode]] Exclusive''' Safe house: Get more DNA (from 2 to 4) from bubbles in your starting country, but your opponent gets bonus DNA (+6) when it is discovered.
 
* '''[[Multiplayer#VS. Mode|VS mode]] Exclusive '''Search and Destroy: Get a DNA bonus from finding your opponent's starting country. The bonus decreases the longer it takes. If you find your opponent's starting country in 0 days, the bonus will be 40 DNA points. The bonus will be decreasing by 0.13 per day.
 
* '''[[Multiplayer#VS. Mode|VS mode]] Exclusive''' Peekaboo: See which countries your enemy has infected but gain less DNA (-6) when discovering thier starting country.
 
 
== Trivia ==
 
* The Mutation Genes,(Base Oxidisation & Base Hydroylsis) Evolution Genes, (Sympto-Statis, Patho-Statis, & Trans-Statis) And Multiplayer genes have good and bad sides.
 
* Neurax Worm is the only special plague that dosen't have its own special genes.
 
__NOTOC__
 
 
[[Category:Gameplay]]
 
[[Category:Gameplay]]
 
[[Category:Genetic Code]]
 
[[Category:Genetic Code]]
  +
[[ru:Гены основных болезней]]
  +
[[pt-br:Código Genético]]

Latest revision as of 21:56, 13 April 2024

Except in some scenarios, players can insert one of the genes from Genetic Code before they start their game.  These genes allow personalization of plague, for example, by providing boosts to infectivity and DNA gain, increase/decrease the mutation rate, and so on.

Every time a player wins a game with a standard plague, they unlock one of the 25 genes regardless of the difficulty level. The same goes for Neurax Worm. However, the other special plagues can unlock one of their special genes.

There are five different types of genes: DNA Genes, Travel Genes, Evolution Genes, Mutation Genes, and Environment Genes. Players can only have one of each type of gene per game, meaning that there are a large number of different genetic combinations that one can use for any disease (3,125 to be exact). There are exclusive genes for Necroa Virus, Simian Flu, and Shadow Plague.

On Android, you must buy the premium version for $0.99 in order to use the genes that you unlocked.

Standard Plague Genes

DNA Genes

These genes give you more DNA in different ways.

ATPBoostIcon
Gen Name ATP Boost
Description Get bonus DNA at the beginning (8 extra starting DNA points)
MetabolicJumpIcon
Gen Name Metabolic Jump
Description Get more DNA from popping red, biohazard bubbles
(The points given are random. There is a 6/13 chance that the player will get one more point per bubble. The DNA Points given by the red bubbles depends of the disease's severity.)
CytochromeSurgeIcon
Gen Name Cytochrome Surge
Description Get more DNA from popping orange DNA bubbles
(In general, the gene tends to give the player a +1 DNA at the beginning of the game when the disease is basic and has not been found. When the disease is more complex, in particular the severity has increased, the gene gives the player more DNA per orange bubbles. The range that gives more DNA for the gene is random.)[1]
CatalyticSwitchIcon
Gen Name Catalytic Switch
Description Get bonus DNA from popping blue, cure bubbles(2-5 DNA points from each blue bubble)
MetabolicHijackIcon
Gen Name Metabolic Hijack
Description Orange and Red bubbles are automatically popped for you (1/6 probability of losing 1 DNA point from each red and orange bubble)

Mutation Genes

These genes let you tweak how your plague mutates.

DarwinistIcon
Gen Name Darwinist
Description Increases the chance of your plague mutating (+0.4 mutation)
CreationistIcon
Gen Name Creationist
Description Decreases the chance of your plague mutating (-0.4 mutation)
GeneticMimicIcon
Gen Name Genetic Mimic
Description Your Plague is harder to cure (+0.15 cure requirement)
Base Oxidisation Icon
Gen Name Base Oxidisation
Description Your plague can mutate Transmissions. Easier to cure (-0.1 mutation, -0.05 cure requirement)
Base Hydrolysis Icon
Gen Name Base Hydrolysis
Description Your plague can mutate Abilities. Easier to cure (-0.1 mutation, -0.05 cure requirement)

Travel Genes

These genes give your plague a boost when spreading.

TeracyteIcon
Gen Name Teracyte
Description Increases chance of your plague spreading by land (+7 infectivity)
AerocyteIcon
Gen Name Aerocyte
Description Increases chance of your plague spreading by air (+7 infectivity)
AquacyteIcon
Gen Name Aquacyte
Description Increases chance of your plague spreading by sea (+7 infectivity)
SuppressionIcon
Gen Name Suppression
Description Plague more likely to cross a closed land border (3 times infectivity between closed land borders)
NativeBiomeIcon
Gen Name Native Biome
Description Increases infectivity in your starting country

Environment Genes

These genes boost your plague in specific environments.

XerophileIcon
Gen Name Xerophile
Description Give your plague a bonus in arid climates (+0.5 arid effectiveness)
HidrophileIcon
Gen Name Hydrophile
Description Give your plague a bonus in humid climates (+0.5 humid effectiveness)
RurophileIcon
Gen Name Rurophile
Description Give your plague a bonus in rural environments (+0.5 rural effectiveness)
UrbophileIcon
Gen Name Urbophile
Description Give your plague a bonus in urban environments (+0.5 urban effectiveness)
ExtremophileIcon
Gen Name Extremophile
Description Give your plague a minor bonus in all environments (+0.2 arid, humid, rural & urban effectiveness)

Evolution Genes

These genes change the way your plague evolves. Note that these types of genes don't interfere with the Genetic Drift in Mega Brutal difficulty, which determines how much the amount of infected population should scale, although they are primarily designed to cut certain DNA point costs, especially early in the game.

IonisedHelixIcon
Gen Name Ionised Helix
Description Bonus DNA when devolving (-2 devolution cost)
TranslesionIcon
Gen Name Translesion +
Description Costs to devolve don't increase
SymptoStasisIcon
Gen Name Sympto-Stasis
Description Symptom costs don't increase but easier to cure(-0.1 arid, humid, rural & urban effectiveness, -0.1 cure requirement)
TransStasisIcon
Gen Name Trans-Stasis
Description Transmission costs don't increase but easier to cure (-0.1 arid, humid, rural & urban effectiveness, -0.125 cure requirement)
PathoStasisIcon
Gen Name Patho-Stasis
Description Ability costs don't increase but easier to cure (-0.1 arid, humid, rural & urban effectiveness, -0.11 cure requirement)

Special Plague Genes

Necroa Virus Genes

Exclusive to Necroa Virus, replacing Evolution Genes

These genes adapt the Necroa Virus in different ways.

CytopathicBoostIcon
Gen Name Cytopathic Boost
Description Infected corpses are more likely to reanimate as a zombie
AutolyticReductionIcon
Gen Name Autolytic Reduction
Description Slightly decreases the speed at which zombies decay
ThermoNecroIcon
Gen Name ThermoNecro
Description Reduces the zombie rate of decay in hot countries
DopamineInhibitorIcon
Gen Name Dopamine Inhibitor
Description Increases the chance of a zombie victim becoming a zombie
SplicedActivationIcon
Gen Name Spliced Activation
Description Active Abilities cost less DNA to use (from 5 to 3)

Artificial Genes

Exclusive to Simian Flu, replacing Evolution Genes in Plague Inc. and Mutation Genes in Plague Inc: Evolved

These genes influence genetic structure in a variety of ways.

LatentCatalystIcon
Gen Name Latent Catalyst
Description Get DNA when a Gen-Sys lab is destroyed
CortisolSensitivityIcon
Gen Name Cortisol Sensitivity
Description Reduces research from Gen-Sys experiments on apes
ATPOverdoseIcon
Gen Name ATP Overdose
Description Bonus DNA at start but costs significantly more to devolve (+15 starting DNA points, +20 devolution cost)
IonDeficitIcon
Gen Name Ion Deficit
Description Costs more to devolve but harder to cure (+0.15 Cure requirement, +4 devolution cost)
IonSurgeIcon
Gen Name Ion Surge
Description Costs less to devolve but easier to cure (-0.15 Cure requirement, -4 devolution cost)

Ape Genes

Exclusive to Simian Flu, replacing Mutation Genes in Plague Inc. and Evolution Genes in Plague Inc: Evolved

These genes impact the behavior of intelligent apes.

AdrenalSurgeIcon
Gen Name Adrenal Surge
Description Increases ape strength and speed but lethal over time
LeadershipIcon
Gen Name Leadership
Description Active Abilities cost less DNA to use (-2 DNA cost)
ViralAffinityIcon
Gen Name Viral Affinity
Description Increases ape to ape transmission
TogetherStrongIcon
Gen Name Together Strong
Description Increases DNA from colonies (+1 DNA)
CallOfTheWildIcon
Gen Name Call of the Wild
Description Apes less likely to be found by humans

Blood Genes

Exclusive to Shadow Plague, replacing Mutation Genes in Plague Inc. and DNA Genes in Plague Inc: Evolved

These genes change how your vampire fights.

HealthyEaterIcon
Gen Name Healthy Eater
Description Increases vampire maximum health
ScavengerIcon
Gen Name Scavenger
Description Vampire gets more DNA from destroying labs and Templar Bases
BrawlerIcon
Gen Name Brawler
Description Vampire Blood Rage ability doesn't cost DNA
BerserkerIcon
Gen Name Berserker
Description Vampire Blood Rage ability kills more people
HarvesterIcon
Gen Name Harvester
Description Vampire gets more DNA when consuming people using Blood Rage

Flight Genes

Exclusive to Shadow Plague, replacing Evolution Genes in Plague Inc. and Mutation Genes in Plague Inc: Evolved

These genes control what kind of bat your vampire transforms into.

BatBoltIcon
Gen Name Bat Bolt
Description Vampire Flight range increases
BudgetBatIcon
Gen Name Budget Bat
Description Vampire Flight ability doesn't cost DNA
FairWeatherBatIcon
Gen Name Fair Weather Bat
Description Vampire flies faster when not injured
AerophobicBatIcon
Gen Name Aerophobic Bat
Description Vampire flies faster but damages health
SociallyAwkwardBatIcon
Gen Name Socially Awkward Bat
Description Vampire starts Blood Rage automatically when entering a new country

Shadow Genes

Exclusive to Shadow Plague, replacing DNA Genes in Plague Inc. and Evolution Genes in Plague Inc: Evolved

These genes give your vampire a passive specialty.

Witchdoctor
Gen Name Witch Doctor
Description Vampire heals faster when in it's lair
Unholyengineer
Gen Name Unholy Engineer
Description Harder for drones to target lairs
Shadowspawn
Gen Name Shadow Spawn
Description Vampire less likely to be spotted in countries with lairs
Frugalresearcher
Gen Name Frugal Researcher
Description Lair DNA bonus triggers with fewer infected people
Madscientist
Gen Name Mad Scientist
Description All bubbles are automatically popped for you

Unlocking via gameplay

You can unlock genes by playing the game in any difficulty.

  • Beating any plague type unlocks a random gene.
    • Beating a Necroa Virus game unlocks a random Necroa gene.
    • Beating a Simian Flu game unlocks a random Simian / Artificial gene.
    • Beating a Shadow Plague game unlocks a random Shadow / Flight / Blood Rage gene.

Multiplayer Genes

The Multiplayer Mode adds unique genes that allow players to give certain advantages in a specific type of environment while making the plague less effective in others. These genes also include advantages of different mechanics such as making the player's disease kill people infected with other diseases faster, or making DNA bubbles that appear in the plague's country of origin score more points until the opponent finds the player's country of origin.

Glitches

  • In some versions of Plague Inc: Evolved, the player can save the game just before winning and reload it many times as needed to unlock all genes for a disease type in Genetic Code.[2]

Trivia

  • Some of the genes have good and bad sides. For some genes that make your plague easier to cure, however, some abilities and symptoms can override that effect.
  • Neurax Worm is the only special plague that doesn't have its own special genes.

References

  1. NdemicTech (2017-11-11). "Cytochrome Surge --- BROKEN". Retrieved on July 22, 2022.
  2. The Spiffing Brit (2020). "Plague Inc Is A Perfectly Balanced Game With No Exploits - Unlock All Genes Instantly". YouTube