Design is a header that replaces "Transmissions" in the Ultimate Board Games scenario, and is a group of traits. Each trait costs 0 DNA Points, regardless. DNA points are renamed funds and increases at least one of the Core stats by a small amount, . Out of all of them, one can pick as many as they want, but if they pick too many, hype will be reduced significantly. None of the following traits are devolvable.

Traits

  • Select Themes

Description: Action this to access board game themes. Available at the beginning of the game.

    • Educational
    • Movies/TV
    • Sports
    • Adult
    • Strategy
    • Murder/Mystery
    • Horror
    • Party
    • Medical
    • Humour
    • war Game
    • Animals
    • Economic
    • Nautical
    • Family
  • Select Components

Description: Action this to access board game components. Available at the beginning of the game.

    • Timers
    • Cards
    • Tokens
    • Dice
    • Miniatures
  • Select Player Number

Description: Action this to increase the number of players for your board game. Available at the beginning of the game.

    • Single Player
    • Four + Players
    • Two Players
    • Three Players
  • Select Mechanics

Description: Action this to access board game mechanics. Available at the beginning of the game.

    • Co-Operative Play
    • Hand Management
    • Player Eimination
    • Area Control
    • Trading
    • Bluffing
    • Dice Rolling
    • Take That
    • Competitive Play
    • Memory
    • Press Your Luck
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