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{{Organization
{{infobox
 
|Box title = ''DarkWater''
 
 
|image = File:Popup solder red@2x.png
 
|image = File:Popup solder red@2x.png
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|Type = Private Military Contractor.
|imagewidth = 300
 
 
|Function = Making anti-zombie weapons for [[Z Com]].
|caption = A DarkWater soldier
 
 
|ReleaseDate = Along with [[Necroa Virus]] expansion, February 26, 2013, Version 1.5.}}'''DarkWater '''is an origin story exclusive to the [[Necroa Virus]] DLC.
|Row 2 title= Type:
 
|Row 2 info = Company
 
|Row 3 title = Cost:
 
|Row 3 info = None, Automatically appear when zombie threat is recognized
 
|Row 4 title = Special Ability:
 
|Row 4 info = Making anti-zombie weapons for [[Z Com]]
 
|Row 5 title = Released:
 
|Row 5 info = Along with Necroa Virus expansion, February 26, 2013, Version 1.5}}
 
   
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[[Mutation 1.5]] introduced the Necroa Virus to Plague Inc., and with it, many new [[achievements]]. Three of these achievements revolve around the Necroa Virus being a bio-weapon created by DarkWater, a private military contractor. [[Non Starter]] requires that a DarkWater analysis of the disease fail. [[Dead End]] requires that DarkWater analyze the disease without finding weakness. [[Big Bang]] requires that Darkwater find genetic weakness and introduce the Z-Rest device, only to have it fail. Note that the three achievements cannot be obtained simultaneously, thus it's a good idea to make a game save file and use it to earn the missing achievements rather than starting all over again to save time.
'''DarkWater''' is a company which can genetically engineer the [[Necroa Virus]], if a plague starts in the [[USA]]. The general idea is that the DarkWater private weapons company created the Necroa as a [[Bio-Weapon]], and it has escaped somehow. It is required to activate this story for the achievements [[Non Starter]], [[Dead End]], and [[Big Bang]].
 
   
==Activation==
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== Activation ==
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Recommended [[genes]]:
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*[[ATP Boost]]
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*[[Aerocyte]]
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*[[Spliced Activation]]
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*[[Creationist]]
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*[[Xerophile]]
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#Start the Necroa Virus in the [[USA]].
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#Evolve the [[Transmissions (Necroa Virus)|transmission]] [[Saliva 1]] and the [[Abilities|ability]] [[Drug Resistance 1]]. This must be done within the first 60 days.
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#Wait for a [[Popups|popup]] message which reads:
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#*DarkWater 'concerned' for missing geneticist
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#*The message will show up on exactly the 70th day. If it doesn't you should try again.
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#Watch for two red [[News]] headlines:
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#*Darkwater denies containment breach in weapons facility
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#*DarkWater weapons facility shut down over security fears
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#Evolve the [[symptoms]] [[Insomnia]], [[Fever]], [[Photophobia]], [[Delirium]] and [[Cytopathic Reanimation]].
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#Wait for a pop-up message reading:
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#*DarkWater created <plague name>
   
*To start, play as the Necroa Virus in the USA. Recommended genes include [[Cytochrome Surge]] and [[Rurophile]]. Otherwise, it's your choice.
 
*Evolve [[Drug Resistance 1]] and [[Saliva 1]] before the infected count reaches 50. Otherwise, nothing will happen.
 
*A popup should appear stating that DarkWater is concerned for a missing geneticist. This means that the right steps have been taken.
 
*Now comes the long part. Evolve other transmissions (other than [[Zoonotic Shift]]) to get a foothold in other countries. Two news reels should appear. One says that DarkWater denies a containment breach in the weapons facility, the other saying the DarkWater lab is shut down for security fears.
 
*After the second news reel (recommended: USA completely infected, decent progress in other countries), evolve [[Cytopathic Reanimation]]. After the government cracked under peer pressure and admits zombies exist, to which DarkWater will say that they created it and it got out (most likely has something to do with that missing geneticist).
 
   
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== Trivia==
==='''[[Non Starter]]'''===
 
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*Darkwater is based on a real life American mercenary company named "BlackWater", who has since renamed as "Academi".
''For more information, please see [[Non Starter]], and for strategies, please see [[Strategy guide/Non Starter]].''
 
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[[pt-br:DarkWater]]
 
==='''[[Dead End]]'''===
 
''For more information, please see [[Dead End]], and for strategies, please see [[Strategy guide/Dead End]].''
 
 
[[Category:Necroa Virus]]
 
[[Category:Necroa Virus]]
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[[Category:Organizations]]

Revision as of 11:29, 2 February 2021

DarkWater is an origin story exclusive to the Necroa Virus DLC.

Mutation 1.5 introduced the Necroa Virus to Plague Inc., and with it, many new achievements. Three of these achievements revolve around the Necroa Virus being a bio-weapon created by DarkWater, a private military contractor. Non Starter requires that a DarkWater analysis of the disease fail. Dead End requires that DarkWater analyze the disease without finding weakness. Big Bang requires that Darkwater find genetic weakness and introduce the Z-Rest device, only to have it fail. Note that the three achievements cannot be obtained simultaneously, thus it's a good idea to make a game save file and use it to earn the missing achievements rather than starting all over again to save time.

Activation

Recommended genes:

  • ATP Boost
  • Aerocyte
  • Spliced Activation
  • Creationist
  • Xerophile
  1. Start the Necroa Virus in the USA.
  2. Evolve the transmission Saliva 1 and the ability Drug Resistance 1. This must be done within the first 60 days.
  3. Wait for a popup message which reads:
    • DarkWater 'concerned' for missing geneticist
    • The message will show up on exactly the 70th day. If it doesn't you should try again.
  4. Watch for two red News headlines:
    • Darkwater denies containment breach in weapons facility
    • DarkWater weapons facility shut down over security fears
  5. Evolve the symptoms Insomnia, Fever, Photophobia, Delirium and Cytopathic Reanimation.
  6. Wait for a pop-up message reading:
    • DarkWater created <plague name>


Trivia

  • Darkwater is based on a real life American mercenary company named "BlackWater", who has since renamed as "Academi".