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|Box title = {{PAGENAME}} |
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+ | |image = File:ColdResistance2Icon.png |
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|Row 1 title = DNA Cost |
|Row 1 title = DNA Cost |
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|Row 1 info = 12, 9([[Neurax Worm]]) |
|Row 1 info = 12, 9([[Neurax Worm]]) |
Revision as of 04:11, 19 July 2020
Cold Resistance 2 | |
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DNA Cost |
12, 9(Neurax Worm) |
Effects |
Lower intracellular water volume prevents freezing. Increased effectiveness in cold climates |
Next Ability |
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Stats: |
+0.6 Cold Effectiveness |
Cold Resistance 2 is a Tier 2 ability. It makes a plague evolve even more resistance to cold climates, and is invaluable in speeding up infection spread in cold climates, especially Greenland and Canada. It is the opposite of Heat Resistance 2, though both are required under normal circumstances to unlock Environmental Hardening.
In the Frozen Virus scenario, you have it at the start. It can't be devolved.